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Samurai's Lament - Environment

A gothic-themed Japanese 2D side-scroller metroidvania game concept - a personal project inspired by the platformer games, 'Limbo, Hollow Knight, and Vector.'

The three pieces show iteration from first concept to final!

Yomi (Japanese for the Underworld or Limbo) - Initial Iteration. Didn't quite get the '2D Platformer' game environment style! I also wanted a dark and depressing atmosphere, the moon's shine killed the vibe.

Yomi (Japanese for the Underworld or Limbo) - Initial Iteration. Didn't quite get the '2D Platformer' game environment style! I also wanted a dark and depressing atmosphere, the moon's shine killed the vibe.

Yomi (Japanese for the Underworld or Limbo) -Iteration B. The trees looked quite chaotic, and the far ends of the trees seemed like roadblocks.

Yomi (Japanese for the Underworld or Limbo) -Iteration B. The trees looked quite chaotic, and the far ends of the trees seemed like roadblocks.

Yomi (Japanese for the Underworld or Limbo) - Final Iteration. Cleaned up the trees, added grasses in the foreground, removed the roadblocks, and added traps - bringing more tension to the scene!

Yomi (Japanese for the Underworld or Limbo) - Final Iteration. Cleaned up the trees, added grasses in the foreground, removed the roadblocks, and added traps - bringing more tension to the scene!